classinternalSource
public class LivingEntity
    extends Entity

Extends Entity with common living entity fields

Superclasses
Entity

Constructors

public LivingEntity(NbtCompound raw)
Parameters
rawNbtCompound

Methods

public float absorptionAmount()
Returns
float
public int age()
Returns
int
public boolean ageLocked()
Returns
boolean
public NbtCompound brain()
Raw access to "Brain" since it's deeply nested and varies on the entity, covering every entity would be too much effort here
Returns
NbtCompound
public boolean canPickUpLoot()
Returns
boolean
public float health()
Returns
float
public boolean leftHanded()
Returns
boolean
public boolean persistenceRequired()
Returns
boolean
public void setAbsorptionAmount(float value)
Parameters
valuefloat
public void setAge(int value)
Parameters
valueint
public void setAgeLocked(boolean value)
Parameters
valueboolean
public void setCanPickUpLoot(boolean value)
Parameters
valueboolean
public void setHealth(float value)
Parameters
valuefloat
public void setLeftHanded(boolean value)
Parameters
valueboolean
public void setPersistenceRequired(boolean value)
Parameters
valueboolean

Inherited methods

From Entity26 methods

air() fallDistance() fire() id() invulnerable() motion() onGround() portalCooldown() pos() raw() readDoubleTriplet() readFloatPair() rotation() setAir() setFallDistance() setFire() setInvulnerable() setMotion() setOnGround() setPortalCooldown() setPos() setRotation() setUuid() uuid() writeDoubleTriplet() writeFloatPair()